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Channel: Latest Questions by Bryan Tenorio
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Combine Children script makes roads invisible

I created an empty game object, and parent all my road segments into it, and apply the script. However, upon playing the roads disappear. There are different road shapes, but they share the same...

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Lightmapping with LOD models?

Is it possible to bake lightmaps for LOD models? I can't have both models visible while baking lightmaps, because they will cast shadows on eatchother. How would I go about doing this?

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How do you use combine children and lightmaps at the same time?

Before doing this in my current scene, I reverted back to one of my old scenes that used lightmapping, and put 2 dumpsters in the same parent, and applied the script to them. With Static checked, they...

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I need to add animations to the BootCamp Demo

I need to add more animations to the Soldier character in the BootCamp Demo. Is this possible? I'm using Blender. I know the Soldier is an FBX, and Blender doesn't import FBXs, but maybe there's a...

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Combine Children script makes roads invisible

I created an empty game object, and parent all my road segments into it, and apply the script. However, upon playing the roads disappear. There are different road shapes, but they share the same...

View Article


Lightmapping with LOD models?

Is it possible to bake lightmaps for LOD models? I can't have both models visible while baking lightmaps, because they will cast shadows on eatchother. How would I go about doing this?

View Article

How do you use combine children and lightmaps at the same time?

Before doing this in my current scene, I reverted back to one of my old scenes that used lightmapping, and put 2 dumpsters in the same parent, and applied the script to them. With Static checked, they...

View Article

I need to add animations to the BootCamp Demo

I need to add more animations to the Soldier character in the BootCamp Demo. Is this possible? I'm using Blender. I know the Soldier is an FBX, and Blender doesn't import FBXs, but maybe there's a...

View Article

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